import SwiftUI enum HoloLakeDesign { static let deep = Color(red: 0.025, green: 0.045, blue: 0.11) static let lake = Color(red: 0.08, green: 0.14, blue: 0.32) static let violet = Color(red: 0.34, green: 0.19, blue: 0.52) static let pearl = Color(red: 0.95, green: 0.96, blue: 1) static let muted = Color(red: 0.62, green: 0.66, blue: 0.78) static let gold = Color(red: 0.96, green: 0.87, blue: 0.62) static let mint = Color(red: 0.43, green: 0.93, blue: 0.78) } struct LakeCard: View { @ViewBuilder let content: Content var body: some View { content .padding(18) .frame(maxWidth: .infinity, alignment: .leading) .background(.white.opacity(0.075), in: RoundedRectangle(cornerRadius: 24)) .overlay { RoundedRectangle(cornerRadius: 24) .stroke(.white.opacity(0.14), lineWidth: 1) } } } struct MetricTile: View { let label: String let value: String var body: some View { VStack(alignment: .leading, spacing: 6) { Text(label).font(.caption).foregroundStyle(HoloLakeDesign.muted) Text(value).font(.title2.weight(.semibold)).foregroundStyle(HoloLakeDesign.pearl) } .frame(maxWidth: .infinity, alignment: .leading) .padding(14) .background(.white.opacity(0.055), in: RoundedRectangle(cornerRadius: 18)) } }